A Game Boy (DMG) emulator in C++20 with SDL3 and a Dear ImGui debug UI. The from-scratch SM83 CPU passes Blargg's cpu_instrs and timer/interrupt tests.
A CHIP-8 emulator written in C++ using Raylib for graphics, Raygui for GUI, and Native File Dialog for file selection. The project uses CMake to generate project files and download dependencies.
A plugin for roll 20 that allows users to create units for MCDM Kingdoms and warfare in D&D. This removes a lot of the pain points for the units as it allows players to use character sheets with custom rolls instead of having to type out commands every time.