GAMEPLAY PROGRAMMERFixed various bugs to do with gameplay, UI and EOS. Helped with Localization support
UNITY
C#
BUG FIXING
UI
EOS
LOCALIZATION
GAMES // BINARY SPIDERS
NIGHTCREW
GAMEPLAY PROGRAMMEROptimized the backend systems to have less calls to EOS. Implemented Consumables and their UI, as well as various bug fixes.
UNREAL ENGINE 5
C++
BLUEPRINT
MULTIPLAYER
EOS
REDPOINT EOS
GAS
UI & UX
GAMES // RED ROVER INTERACTIVE
ENGINEFALL
JUNIOR GAMEPLAY PROGRAMMERImproved the ping system with quick and contextual pings, and contributed to the first implementation of the game's extraction mechanic alongside other QoL updates
UNREAL ENGINE 5
C++
BLUEPRINT
MULTIPLAYER
GAS
UI & UX
GAMES // FREE RADICAL DESIGN
TIMESPLITTER
JUNIOR GAMEPLAY PROGRAMMERWorked on a custom replication system for lobbies using EOS that saved on server costs.